Category Archives: Simulation

Topology Characterization for Position-based Wireless Network Topology Generators

Computer networks are usually characterized by their graph properties. Thus, a network consists of vertices representing network nodes and directed or undirected edges representing connectivity. Such networks can be characterized by density, average degree, diameter, and clustering coefficient. These measures … Continue reading

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Three PhD Positions on Technical Sciences at Alpen-Adria-Universität Klagenfurt

The Institute of Networked and Embedded Systems at the University of Klagenfurt, Austria, has three openings for researchers (PhD student) on the topics of – software engineering of swarm systems – system testing and fault diagnosis – embedded communication protocols. … Continue reading

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JProwler – A simple Wireless Network Simulator in Java

When I was a visiting researcher at the Institute of Software Integrated Systems at Vanderbuilt University in 2005, I learnt about a Wireless Network Simulator named JProwler. JProwler evolved from a simulator named PROWLER, short for Probabilistc Wireless Network Simulator. … Continue reading

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e-puck solving a maze

As a result from Rene’s and Kevin’s work, we can show a maze-solving application for an e-puck. The approach has been implemented on real hardware and tested in a simulation using Webots. To solve the task, different sensors of the … Continue reading

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Call for Papers: Eleventh Workshop on Intelligent Solutions in Embedded Systems (WISES 2013)

Embedded Systems run our cars and telephones, control production lines and aircraft systems. Meeting the strong requirements regarding the cost, safety, security, size and the power consumption require new and innovative solutions. Providing flexible and configurable systems is nowadays the … Continue reading

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e-puck – toy or research platform?

An e-puck is a small differential-wheeled robot. The openness of the design makes the e-puck especially interesting for academic use. The hardware and software is under an open source license which allows for modifictaion and redistribution of the design. Besides … Continue reading

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Testing embedded user interfaces with paper prototyping

Paper prototyping is a usability test where users access an interface by interacting with a paper version of the interface that is manipulated by a second person emulating the computer. The second person only manipulates the paper interface, but is … Continue reading

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